Main Page/Tim Scott

From The Political Machine - Official Wiki
Jump to navigation Jump to search
Tim Scott
Senator
Deck Establishment Republican
Homestate: South Carolina
Traits
Stamina: Active
Charisma: Engaging
Intelligence: Sharp
Media Bias: Adored
Experience: Proficient
Funds: Modest

Scott is a senator who believes the future is one
where faith becomes a dominant force in
American politics. He pushes for increasing border
security and international security with a strong
military. He wants to base more policy on religion.



Introduction

Playstyle
Tim Scott is a well-rounded politician with a strong character to make it in politics, but otherwise doesn't stand out in one particular category.
Strengths Weaknesses
  • Engaging Charisma: When it comes to giving speeches, Tim Scott will be able to match the pack of his competitors, while not spending any more time than he needs to in order to get the job done.
  • Media Adoration: Thanks to his rather inoffensive and general nature, Tim Scott doesn't have any real enemies in the media, and will be able to capitalize on this with a +10% boost to ad effectiveness while spending only 3 stamina points to get an ad out.
  • Good Positioning: Tim Scott's start will help immensely in primaries when it comes to get the leg-up in South Carolina, as well as decent issue scores that will help him solidify his advantage over riskier candidates.
  • Lacking Start: While Tim Scott doesn't have any major cons, he will start behind the back when it comes to getting HQs up and running, especially since he will only have generally average stamina to boot. Meaning other candidates will get their campaign infrastructure up and running well before you do. Tim Scott will have to spend some turns fundraising more and staggering out his campaign to build campaign infrastructures to match the political machines of his adversaries.


Stamina Attributes

In a single turn Scott can do:

  • Up to 12 movements in a single turn.
  • Up to 3 Speeches in a single turn.
  • Up to 4 Advertisements in a single turn.
  • Up to 3 HQ upgrades in a single turn.

Issue Stances

Issue stances affect how well a candidate will be received across various states. Changes in some issue stances may help in one state but hurt in another. Overall, they average out to give a general consensus of how your candidate is received, having a direct link to your electability across the board.

Border Protection
60
Religion in Politics
70
Finish the Wall
40
Religious Freedom
100
Free Market Capitalism
80
School Choice
70
Abortion
30
Second Amendment Protections
80
Trade With China
-20
Law Enforcement Accountability
60
Combating Drug Trafficking
65
Energy Independence
70
Addressing Climate Change
40
Reducing Wealth Inequality
50
Mental Health Services Expansion
60
Racial Equality Initiatives
-70
Voter ID
70
Social Network Censorship
-40


Unused:

Tech Integration
60


Update History

Trivia

  • Tim Scott is one of two politicians from South Carolina in this game, with the other being Nikki Haley.


The Game
Characteristics
Money
Political Capital
Issues
States
Events
Winning the Election
Political Action Cards
HQs
Speeches
Fundraising
Ads
Debates
Democrats
Andrew Yang
Bernie Sanders
Dean Phillips
Elizabeth Warren
Hillary Clinton
Joe Biden
Kamala Harris
Marianne Williamson
Michael Bloomberg
Pete Buttigieg
Republicans
Chris Christie
Dan Crenshaw
Donald Trump
Doug Burgum
Mike Pence
Nikki Haley
Ron DeSantis
Ted Cruz
Tim Scott
Vivek Ramaswamy
Independents
Robert Kennedy Jr.
Ideology Decks
Anarchism
Authoritarianism
Basic Deck
Biden Liberalism
Democratic Socialism
Establishment Democrat
Establishment Republican
Evangelical Conservative
Independent
Outsider Democrat
Outsider Republican
Trump Populism
Game Modes
Presidential
Primaries
Multiplayer
Official Pages
Steam
Website
Facebook
Twitter
Forums
Discord
Reddit
Other
DLC