Main Page/Martin O'Malley: Difference between revisions

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{{QuotationBox | margin = left | fontsize=1.5 |
{{QuotationBox | margin = left | fontsize=1.5 |
O'Malley, the former Governor of Maryland, <br>
O'Malley, the former Governor of Maryland, <br>
prioritized progressive policies, including criminal <br>
prioritized progressive policies, including criminal <br>
justice reform and renewable energy. Since <br>
justice reform and renewable energy. Since <br>
leaving office, he has remained active in <br>
leaving office, he has remained active in <br>
Democratic causes and grassroots organizing. <br>
Democratic causes and grassroots organizing. <br>
}}
}}



Latest revision as of 14:13, 24 June 2024

Martin O'Malley
Former Governor
Deck Outsider Democrat
Homestate: Maryland
Traits
Stamina: Hyper
Charisma: Engaging
Intelligence: Average
Media Bias: Loved
Experience: Minimal
Funds: Frugal

O'Malley, the former Governor of Maryland,
prioritized progressive policies, including criminal
justice reform and renewable energy. Since
leaving office, he has remained active in
Democratic causes and grassroots organizing.


Introduction

Playstyle
Martin O'Malley is an ideal campaigner for those looking for an unsuspecting choice to make their mark on the political scene.
Strengths Weaknesses
  • Hyper Stamina: A staple of many campaign cornerstones, hyper stamina will allow the candidate to venture from state to state making inroads and planning campaign infrastructure in a dynamic manner, allowing for maximum flexibility on the campaign trail.
  • Loved Media Bias: A relatively uncommon trait, the loved media bias attribute will allow O'Malley to incur only 2 stamina points when placing ads, allowing for rapid-aggression on the campaign front, while fomenting incredibly strong tides when keeping your opponent on their toes.
  • All-Rounder: From above-average charisma, strong media bias, as well as the inclusion of good stamina attributes will mean O'Malley will come well equipped to use every campaign tool to his benefit no matter what it takes.
  • Average Intelligence: Generally sub-standard intelligence for a politician may mean that O'Malley will not be able to rely on himself to make the connections necessary to get cards played as soon as he may want.
  • Average Experience: Not only will cards have to be discarded, but O'Malley will need to set up Networking HQs to avert his political capital issues, as the hand limit will act as a wall faster than his more experienced counterparts.
  • Frugal Funds: When starting of the campaign, O'Malley will have to build his campaign from the ground-up financially, as his start into the race will take more investment and resources than his contemporary peers.


Stamina Attributes

In a single turn O'Malley can do:

  • Up to 13 movements in a single turn.
  • Up to 3 Speeches in a single turn with 1 stamina point leftover.
  • Up to 6 Advertisements in a single turn with 1 stamina point leftover.
  • Up to 3 HQ Upgrades in a single turn with 1 stamina point leftover.

Issue Stances

Issue stances affect how well a candidate will be received across various states. Changes in some issue stances may help in one state but hurt in another. Overall, they average out to give a general consensus of how your candidate is received, having a direct link to your electability across the board.

Transgender Rights
70
Law Enforcemnet Accountability
70
Addressing Climate Change
80
Environmental Protection
80
Immigration Reform
70
Expanding Medicare / Medicaid
70
Higher Minimum Wage
60
Renewable Energy
80
Green Jobs
70
Racial Equality Initiatives
80
Public School Funding
70
School Choice
60
Tough on Crime
-50
Infrastructure Reform
70
Drug Abuse Services
40
Stronger Law Enforcement
30
Defunding Law Enforcement
-30
College Expenses/Student Debt
40
Repeal Obamacare
-40
Marine Environmental Protection
70
Lowering Drug Prices
40
Unions
30

Update History

v1.01
  • Martin O'Malley was introduced to the game.

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