Jimmy Carter
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Former President
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Deck
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Outsider Democrat
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Homestate:
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Georgia
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Traits
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Stamina:
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Hyper
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Charisma:
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Personable
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Intelligence:
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Sharp
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Media Bias:
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Liked
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Experience:
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Expert
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Funds:
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Modest
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“
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Carter, who served as the 39th President, is
renowned for his dedication to humanitarian
efforts. During his presidency, he emphasized
human rights and brokered peace agreements.
Carter's post-presidential legacy includes
extensive philanthropy and advocacy for global
health and democracy.
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”
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Introduction
Playstyle
Jimmy Carter is a uniquely southern and compassionate voice who will not disappoint those looking for a more measured approach towards the White House.
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Strengths |
Weaknesses
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- Hyper Stamina: One of the more unique attributes to the Carter campaign will starting issue scores that give him the leg up on issues from energy, to law enforcement, pertinent social issues & empathy, with a touch of agricultural & business demeanors to create a unique coalition as he works his way up to the white house.
- Hyper Stamina: Like certain candidates, Carter is a fierce campaigner and will be working overtime to connect to his country with hyper stamina.
- Presidential Experience: As a former president, Carter will have all the political know-how and tools necessary to convince operatives he's up for the job.
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- Average Charisma: While many politicians may be used to connecting with voters, Carter will only be able to achieve the baseline when it comes to connecting with voters. His charisma isn't anything too much to scoff at, and won't be the primary focus of his campaign, as he makes a personable appeal to voters.
- Slow Start: When starting of the campaign, Carter will have to build his campaign from the ground-up financially from his humble peanut farm and Georgian roots when running his campaign.
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Stamina Attributes
In a single turn Carter can do:
- Up to 13 movements in a single turn.
- Up to 2 Speeches in a single turn with 3 stamina points leftover.
- Up to 4 Advertisements in a single turn with 1 stamina point leftover.
- Up to 3 HQ Upgrades in a single turn with 1 stamina point leftover.
Issue Stances
Issue stances affect how well a candidate will be received across various states. Changes in some issue stances may help in one state but hurt in another. Overall, they average out to give a general consensus of how your candidate is received, having a direct link to your electability across the board.
- Renewable Energy
- 80
- Racial Equality Initiatives
- 80
- Environmental Protection
- 80
- Public School Funding
- 70
- Addressing Climate Change
- 80
- ESG
- 60
- Law Enforcemnet Accountability
- 60
- Gender and Sex Education
- 60
- Election Fraud Claims
- 40
- Universal Basic Income
- 40
- Strong Military
- -40
- Mental Health Services Expansion
- 30
- Infrastructure Reform
- 40
- Transgender Rights
- 40
- Gender Affirming Care
- 20
- Abortion
- -30
- Religious Freedom
- 60
- Religion in Politics
- -20
- Addressing Homelessness
- 100
- Rural Connectivity
- 60
- Drug Abuse Services
- 40
- Agriculture Support
- 30
- Small Businesses
- 60
Update History
Trivia
The Game
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Winning the Election
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Democrats
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Republicans
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Independents
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Ideology Decks
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Game Modes
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Official Pages
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Other
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