A deck that can be used by all candidates of any ideology.


The basic deck is the recommended default choice that first appears when you create any candidate in the game. It contains 40 cards and unlike other decks, it does not contain any endorsements due to its non-political catch-all nature. In return you will have more cards that play into the game's core mechanics, such as ads and removing political capital. This is a great deck choice for any non-ideological candidates that want to avoid taking one specific side or that may not have their interests covered by any sets in the game.

This card set was introduced as part of the original playtest alongside several other essential card sets on February 21st, 2024 (see: Patch Notes).

Introduction

Playstyle
  Basic Deck the jack of all trades, master of none.
Strengths Weaknesses
  • Ad Cards:
  • No Endorsements:

Card Types

Neutral

These cards don't explicitly give anyone an advantage, and should be best used as means to cause disruption in gameplans with careful timing. While they can work against your benefit, if you don't have a great deck, or need to seal the advantage and curb counterplay around crucial election dates. On top of disruptive neutral tools, you can hit your opponent with a whistleblower to force them to discard something of value from their deck. Although you might not find out about it lest you play with a friend.

 
 
 
 
3
Everyone discards a card.

 
 
 
 
3
Everyone discards a card.

 
 
 
 
8
Prevents all players from playing cards next turn.

 
 
 
 
1
Target player discards a card.


Enthusiasm

When it comes to shaping enthusiasm, you have 2 of the best ways to do so through the use of cheersquads, or 2 means of getting a quick national boost through celebrity endorsements. Furthermore you can affect your opponent's enthusiasm to softly stop them from creeping up leads over the long term with 2 intimidators.

 
 
 
 
5
Increase Enthusiasm in target state by 10% at the start of every turn.

 
 
 
 
5
Increase Enthusiasm in target state by 10% at the start of every turn.

 
 
 
 
2
Decrease Opponent Enthusiasm in Target State by 2% at the start of every turn.

 
 
 
 
2
Decrease Opponent Enthusiasm in Target State by 2% at the start of every turn.

 
 
 
 
3
Gain support from Scarlett De'Luxe, a respected movie star. Increases Enthusiasm in all States by 2%.

 
 
 
 
3
Gain support from Zander Abara, silicon valley wunderkind. Increases Enthusiasm in all States by 2%.

Defense

When it comes to countering problematic cards, getting a lock on the situation with fixers and maverick reformers is pertinent to curbing your opponent's most valuable tools. Keep note of how many fixers and maverick reformers that may have been expended, as it will be important to space them out should opponents use it as an opening to plop down endorsements, or other powerful cards that may give them a crucial opening. Keeping a bodyguard around will save you at a cheap price, while wasting some of your opponent's best well timed cards such as Call Out Hypocrisy and Crooked Prosecutor.

 
 
 
 
2
Hire a Bodyguard that will protect you from the next 1 Card that targets you directly.

 
 
 
 
2
Hire a Bodyguard that will protect you from the next 1 Card that targets you directly.

 
 
 
 
1
Remove a target card effect from a state.

 
 
 
 
1
Remove a target card effect from a state.

 
 
 
 
1
Remove a target card effect from a state.

 
 
 
 
4
Remove all opponent card effects from a Target State.

 
 
 
 
4
Remove all opponent card effects from a Target State.


Operatives

The operatives from the classic Political Machine series are here! And with them are 2 powerful Spin Doctors, and 2 Smear Merchants to help tilt the lead in a swing state. These are powerful tools in primaries, and can hold as much weight as a level 4 Think Tank making them doubly powerful.

 
 
 
 
2
Increase Issue Score by 20% in Target State

 
 
 
 
2
Increase Issue Score by 20% in Target State

 
 
 
 
1
Decrease Issue Score of all Opponents by 10% in Target State.

 
 
 
 
1
Decrease Issue Score of all Opponents by 10% in Target State.


Speeches

When it comes to getting the most out of your speeches, powerful tools like the Personalizer, Speechwriter, and Stump Speech Expert will be your friends in giving you the best issue scores possible, or your opponents should you take it to the offense.

 
 
 
 
5
Increase Speech Effectiveness by 50% in Target State.

 
 
 
 
5
Increase Speech Effectiveness by 50% in Target State.

 
 
 
 
1
Increase Speech Effectiveness by 50% for 1 turn.

 
 
 
 
3
Increase Speech Effectiveness by 50% for 4 turns.


Ads

Unlike most decks, the Basic Deck gives you more to work with when it comes to advertisement cards. Allowing you to save money running expensive ad operations when you play tall in certain states, or make long term gains among the targeted demographics of your choice.

 
 
 
 
4
Reduce Ad Costs by 60% in Target State.

 
 
 
 
4
Reduce Ad Costs by 60% in Target State.

 
 
 
 
4
Increase Ad Effectiveness in Target State by 40% for 7 turns.

 
 
 
 
4
Increase Ad Effectiveness in Target State by 40% for 7 turns.


Political Capital

These are some of your best cards when it comes to giving you the direct upper hand. Not only are Lobbying Teams and Lobbyists powerful at racking up immediate PC gain, but should your opponent ignore it, you will be seeing your political capital double or even tripled throughout the course of the entire game, making them centralizing factors in determining what goes on behind the scenes in the presidential race. A well timed expert rebuke can deter synergistic strategies, or curtail a crucial endorsement should you save it for when they stack their political capital, as well as denying your opponent the element of surprise.

 
 
 
 
3
Target Player loses all Political Capital.

 
 
 
 
3
Target Player loses all Political Capital.

 
 
 
 
1
Target player loses 3 Political Capital.

 
 
 
 
1
Target player loses 3 Political Capital.

 
 
 
 
3
Generates 2 Political Capital the start of every turn from Target State.

 
 
 
 
3
Generates 2 Political Capital the start of every turn from Target State.

 
 
 
 
2
Generates 1 Political Capital the start of every turn from Target State.

Cash

If you need a quick cash infusion, plop down a Big Donor to save yourself valuable stamina and turns in fundraising, or maximize your fundraisers with Party Planners to build up a campaign war chest that will last throughout the entire game. You might not even need Consulting Offices should you land one of these cards early in the game.

 
 
 
 
5
Gain 1,500,000 in funds from a mysterious benefactor.

 
 
 
 
5
Gain 1,500,000 in funds from a mysterious benefactor.

 
 
 
 
1
Increase the effectiveness of Fundraisers by 50% for 3 turns.

 
 
 
 
1
Increase the effectiveness of Fundraisers by 50% for 3 turns.

 
 
 
 
4
Gain 2,000,000 in funds from an Unsavory Benefactor but lose 1 Enthusiasm in All States.

Update History

v.82
  • Bodyguard - (New)
    •   2 Bodyguards were added to the deck
  • Expert Rebuke
    •   1 Expert Rebuke was removed, changing the total of Expert Rebukes from 3 to 2
  • Whistleblower
    •   1 Whistleblower was removed, changing the total of Whistleblowers from 2 to 1


Trivia


The Game
Winning the Election
Democrats
Republicans
Independents
Ideology Decks
Game Modes
Official Pages
Other
DLC

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